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121. ESCROW scam filter - in Player Features and Ideas Discussion [original thread]
the downside in real life that's called Fraud and you can go to pound you in the ass prison for it. something really should be done about scam orders though. there is a limit to how many orders will load and when the majority of them are crap it ...
- by Lord Sid - at 2005.09.13 14:36:00
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122. Nerf WCS's - in Ships and Modules [original thread]
if there's supposed to be an opposite of everything where's the cloak detector?
- by Lord Sid - at 2005.09.09 16:19:00
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123. Same R&D field twice, worth it? - in Science and Industry [original thread]
you have to figure it's better to diversify between agents because if you win the lotto on one only that agent's RP gets reset and not the rest. so if you are going for all four flavors of shields hardeners that's the way to go.
- by Lord Sid - at 2005.09.05 15:30:00
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124. what do we do with our dead? lol - in Player Features and Ideas Discussion [original thread]
two words: "protein delacasies"
- by Lord Sid - at 2005.08.31 21:14:00
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125. Skill based R&D - in Player Features and Ideas Discussion [original thread]
Originally by: Datamax Sid. the entire point of this thread is.. those that train the skills and put in the hard work dont get the reward. who cares what the BPO is worth. GETTING it is the issue. besides. even if there were 5x as many B...
- by Lord Sid - at 2005.08.29 14:36:00
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126. Like EVERY OTHER mmo - in Player Features and Ideas Discussion [original thread]
i stopped reading after: "I wasn't able to cringe myself past the tutorial as I found out a few things that I just can't live with." any possible concern this inDUHvidual might have is completely without backing if he hasn't even gone through t...
- by Lord Sid - at 2005.08.28 19:36:00
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127. Corporate Market Orders - in Player Features and Ideas Discussion [original thread]
just make your buy orders end in an obvious number like 1.87 or something -=Lucy in the Sky with Diamonds=-
- by Lord Sid - at 2005.08.28 06:10:00
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128. Prejudiced sell orders using Standings - in Player Features and Ideas Discussion [original thread]
My proposal is to add a check box to sell order window that would enable filtering of orders based on your standings. This would be an easy way to make sure you are not supplying your enemy. While still being able to maintain business without reso...
- by Lord Sid - at 2005.08.28 06:05:00
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129. Duelling in EVE - in Player Features and Ideas Discussion [original thread]
here's my solution: this works for 1v1 or group v group you create a duel and challenge an individual or the leader of a gang. each side chooses a distance from a center point they want to start at. this then propagates the list in the duel sho...
- by Lord Sid - at 2005.08.25 12:25:00
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130. How to Nerf Fleet mining. - in Player Features and Ideas Discussion [original thread]
why are you so concerned with fleet mining? somebody strip your favorite belt or run over your dog with their barge? seriously if you are going to build up the resources, train the skills and organize enough people together to do a fleet op you d...
- by Lord Sid - at 2005.08.19 13:30:00
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131. Skill based R&D - in Player Features and Ideas Discussion [original thread]
what you people don't realize if the majority of you didn't "loose" at this lottery the Blueprints wouldn't be worth a hundreth of what they are currently.
- by Lord Sid - at 2005.08.19 13:18:00
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132. More random events - in Player Features and Ideas Discussion [original thread]
With the new cynosural field generator you can attract a large amount of players to one location.
- by Lord Sid - at 2005.08.08 13:50:00
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133. Corp Bookmark folder - in Player Features and Ideas Discussion [original thread]
This would be a great improvement and it would reduce quite a bit of lag. This would consolidate a lot of bookmarks. A lot of insta's are already shared among corp members creating numerous copies. The only thing would be not loading the bookmarks...
- by Lord Sid - at 2005.08.08 13:24:00
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134. Resizable Window - in Player Features and Ideas Discussion [original thread]
The only other game I can think of with "blackspace" is UO. It's very nice for arranging your windows and not cluttering your playing screen. This is a large problem in eve due to quite a few factors. You can't move the overview only shrink it. t...
- by Lord Sid - at 2005.08.07 20:37:00
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135. Point of View aka Ship Ass Cam - in Player Features and Ideas Discussion [original thread]
I purpose a the Point of view when outside the a station be left at whatever you had it last set to. Personally I'm tired off undocking and being able to see nothing but the station i just left and the front end of my ship. Same goes for jumping a...
- by Lord Sid - at 2005.08.07 20:10:00
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136. Market Not-So-Quickbar - in Player Features and Ideas Discussion [original thread]
i agree completely. i don't even have that many items in the quickbar and this would be nice.
- by Lord Sid - at 2005.08.07 19:55:00
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137. Instanced dungeons to avoid frustration? - in Player Features and Ideas Discussion [original thread]
if you want instanced dungeons do missions. simple as that. -=Lucy in the Sky with Diamonds=-
- by Lord Sid - at 2005.07.24 17:42:00
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138. BPO Identification - in Player Features and Ideas Discussion [original thread]
these are both very good ideas and should be combined.
- by Lord Sid - at 2005.07.14 13:55:00
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139. Implant Removal Skill - in Skill Discussions [original thread]
this will never happen and should never happen for one good reason. implants are an isk sink. the whole point of them is to remove isk from the economy. that's why you can't take them out. -=Lucy in the Sky with Diamonds=-
- by Lord Sid - at 2005.07.14 03:51:00
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140. Corp Wallet, Ungimp it - in Player Features and Ideas Discussion [original thread]
The corp wallet is seriously gimped. If someone in your corp buys something on escrow you do not know who it is. You cannot find out who it is. And if you ask a gm they taunt you by saying I know who did but I can't tell you. This is NOT acceptabl...
- by Lord Sid - at 2005.07.10 21:45:00
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